Develop video games with JavaScript

JSGLib is a JavaScript library that makes the videogames development on the web easier. It manages for you the common events in any games : elements displaying, interactions with players, objects moving, collision handling...

With JSGLib, you only have to write the code to run during these events!

Current version : JSGlib v3

Some demos

You can test below some demos made with JSGlib.

Since I'm a huge fan of Nintendo games, most of these demos use Mario or Zelda universes :)

JSGlib 4.0 preview

The new version of JSGlib is written in ES6. Source code could be found on the v4 branch from its GitHub repository.

You can test some basic samples built with it here :